Paul James Mannering Portfolio
GamesProgramming3D ModellingMultimediaAbout

The games I have worked on include:

.

Box Art Game Title Platform(s) Area(s) Worked On Year(s)
Chime Super Deluxe

Chime Super Deluxe

Chime Super Deluxe Screenshots

website

PS3

  • Frontend screens and flow
  • Messagebox system
  • TRC compliance
  • Multiplier
  • In-game level camera
  • Screen scaling feature
2010
Office Daze

Office Daze

Office Daze Screenshots

website

Facebook

  • 3D graphics optimisation work
  • Game performance settings tweaks
  • Asset standardisation work
  • Game written in Uniity 3D Pro
2010
Chime

Chime

Chime Screenshots

website

PC

  • Steam integration (Installer and achievements)
  • Added "Valve, Portal (Still Alive)" level
  • Frontend and transition improvements over XBOX360 version
  • Added screen size, widow/fullscreen, lost/regain device functionality
  • Added gamma correction
  • Game was programmed in C# and XNA 3
2010
Disney Sing It: Party Hits

Disney Sing It:

Party Hits

Disney Sing It: Party Hits Screenshots

website

Wii
ps2
PS3

  • Wii Optimisation (2 player in-game running at a smooth 60fps)
  • Video build makefile and BASH scripts
  • Playstation 2 port
2010
Disney Sing It: Pop Hits

Disney Sing It:

Pop Hits

Disney Sing It: Pop Hits Screenshots

website

Wii
ps2
PS3

  • Threaded video decode on Wii and Playstation 2
  • Data build makefile and BASH scripts
  • Improved song transcription tools
  • High score screen and tracking
  • Name entry screen
  • Score summary screen
  • Song statistic tracking
  • Optimisation on Wii and Playstation 2
  • TRC compatibilty on Wii and Playstation 2
2009
Disney Sing It: HSM3

Disney Sing It:

High School Musical 3

Disney Sing It: HSM3 Screenshots

website

Wii
ps2
PS3
XBOX360
PC

  • Same as Disney Sing It (Below)
2008
Disney Sing It

Disney Sing It

Disney Sing It Screenshots

website

Wii
ps2
PS3
XBOX360
PC

  • Frontend menus and transitions
  • Song selection screen
  • Song transcription tools
  • Cross platform threading library
  • Video Players (Wii, PS2, PC, XBOX360)
  • Microphone sound capture and playback (PC)
  • Windows PC port
2008
Boy Racer

Boy Racer

Boy Racer Screenshots

website

PC

  • All C++ game code
  • lua game scripting
  • HLSL graphics shaders
  • Car physics
  • User interface design
  • Car modding system
  • Car polygon modelling
  • Track polygon modelling
  • Website HTML code
2006-2007
© Copyright Paul James Mannering, 2004-2011